Mina and the Count: Reanimated
Animated scenes I completed as part of the MatC Reanimated collaboration. I took this project as an opportunity to experiment with different styles of animation and play with the expressiveness of the characters.
Dracula and Mina Action Shot

Rough Animation
This was the final shot I did for Mina and the Count: Reanimated project
I used Blender's grease pencil software for the rough animation, and completed the rest of the shot in Adobe Animate and lastly After Effects
Clean Up Animation


Dracula Dialogue Shot

Rough Animatic
For this shot, I decided to use it as an opportunity to learn some rigged animation in Toon boom Harmony. I spent at least a week beforehand watching as many tutorials on the program and making + animating a rig before signing up for the free trial version of the software and jumping into it.
As well as Toon Boom, I also used Clip Studio Paint to animate the fire effects

Puppet Animation (Toon Boom)

Rough FX Animation

Mina and Cat Shot

Jump Animation Test

Rough Animation

This was the first shot I did for this project, and the only one that was completed entirely in a single animation program, Clip Studio Paint
Clean Up Animation

Character Design and Model Sheets



